Global Game Jam

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When:
January 26, 2018 @ 6:00 pm – January 28, 2018 @ 6:00 pm
2018-01-26T18:00:00-05:00
2018-01-28T18:00:00-05:00
Contact:
Catelyn Johnson
781-751-9287

YOU MUST SIGN UP VIA THE GLOBAL GAME JAM SITE TO PARTICIPATE!
It’s super easy, just click this link!

Innovation – Experimentation – Collaboration

The Global Game Jam® (GGJ) is the world’s largest game jam event (game creation) taking place around the world at physical locations. Think of it as a hackathon focused on game development. It is the growth of an idea that in today’s heavily connected world, we could come together, be creative, share experiences and express ourselves in a multitude of ways using video games – it is very universal. The weekend stirs a global creative buzz in games, while at the same time exploring the process of development, be it programming, iterative design, narrative exploration or artistic expression. It is all condensed into a 48 hour development cycle. The GGJ encourages people with all kinds of backgrounds to participate and contribute to this global spread of game development and creativity.

The structure of the DPL jam will be everyone gathering at 6pm on Friday, Jan 26th, watch a short video keynote with advice from leading game developers, and then the secret theme is announced! Dinner provided all three days, lunch provided Saturday and Sunday. Snacks will also be available, as will all kinds of tech like laptops, desktops, tablets, and more for you to use! Endicott will be open for Jam participants ONLY Friday 6pm-10pm, Saturday 10am-10pm, and Sunday 10am-10pm.

All sites worldwide are then challenged to make games based on that same theme, with games to be completed by Sunday afternoon. In January 2017, GGJ had 700 locations in 95 countries create over 7000 games in one weekend! The jam is known for helping foster new friendships, increase confidence and opportunities within the community. The jam is always an intellectual challenge. People are invited to explore new technology tools, trying on new roles in development and testing their skills to do something that requires them to design, develop create, test and make a new game in the time span of 48 hours.

The GGJ stimulates collaboration and is not a competition.